Properties
preanim_move
delaymove Mode
Forces the entity to finish the sequence before moving (causes fast entity movement to catch up)
Encoded as value 0
delayanim Mode
Forces the sequence to only be played once the entity has no more route queued
Encoded as value 1
merge Mode
Causes the entity to slide while playing the anim
Encoded as value 2
postanim_move
delaymove Mode
Forces the entity to finish the sequence before moving (causes fast movement to catch up)
Encoded as value 0
abortanim Mode
Stops the sequence
Encoded as value 1
merge Mode
Causes the entity to slide while playing the anim
Encoded as value 2