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Configs/SeqType

From Lost City Wiki

Properties

preanim_move

delaymove Mode

Forces the entity to finish the sequence before moving (causes fast entity movement to catch up)

Encoded as value 0

delayanim Mode

Forces the sequence to only be played once the entity has no more route queued

Encoded as value 1

merge Mode

Causes the entity to slide while playing the anim

Encoded as value 2

postanim_move

delaymove Mode

Forces the entity to finish the sequence before moving (causes fast movement to catch up)

Encoded as value 0

abortanim Mode

Stops the sequence

Encoded as value 1

merge Mode

Causes the entity to slide while playing the anim

Encoded as value 2